This project was my first collaborative project with game designers and with 6 fellow game artists! The game takes place in a Victorian London in which a ghost hairdresser tries to unveil the mysteries of her death as she find out that all of her customers are involved in her death. I created and animated one of the customers called Amy, her best friend. I designed and animated illustration of transition between the customers, the death screen and a memory theatre scene. I also created some shaders used in numerous illustrations of my partners and created particle systems and post processing. The last thing I did was the Emotion wheel UI.
These transition animations are played when a customer is killed and the other version when you let him go.
My character main poses animated in Unity
Kill Scene lighting and character rework
Emotions wheel UI